Gyakutan Saiban
May. 26th, 2008 10:44 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Since I said I would post once a month, and it's getting near the end of May, here's a post!
As suggested by the title, this post will be about the Gyakutan Saiban series. (Although I'm pretty sure no one else who currently reads this has played any of the games.) I just finished the 4th game this morning, so I need no longer fear spoilers... until GS 5 and Gyakutan Kenji come out in Japan, at least, but that event seems far off in the future.
As for my overall impression of the series? I'm hooked.
I guess the best way to do this would be to start from the first game. Edgey is pretty cool, especially when he comes back to visit every once in a while in the later games. This probably makes me weird in some kind of way, but pairing-wise, I want the prosecutor to be seme in yaoi pairings involving a defense attorney and a prosecutor. For this reason, I'm disappointed that Phoenix/Edgeworth is more prevalent than Edgeworth/Phoenix T_T. Oh well, maybe that's all the more reason for me to write fanfiction for this game series? As cute as angsty Edgey is, I like it better when he's all badass, especially in appearances in 2. I especially love his expressions when he lifts his head up and slightly to one side. (I don't know if anyone knows what I'm talking about here, but I have to say it anyway.)
It's interesting how this series shows pretty quickly that it won't be exactly normal, with all the channeling in the first three games and then the special ability to "perceive" in the 4th game. I really liked Ema in the fifth case and her obsession with science. Von Karma's an interesting character, and kinda creepy. I can see the logic behind and actually kind of like(!) Von Karma/Edgeworth (although I don't like it when they make them seem REALLY crazy) and perhaps, once again, that makes me a strange person. The obsession with perfection and how it drove him to be a murderer is interesting. I think it's a part of why Edgey changed himself, and what made him realize that being a lawyer should be about finding and revealing the truth instead of winning.
I think it's strange how the first game is the only one in which trials actually ever go on for three whole days and the only one in which that new 3-day limit rule is even mentioned. Also, I wish I could have a Steel Samurai ringtone for my cell phone.
On to the second game! So only the women of the Fey family have the power to channel spirits, and when they do, their bodies change to resemble the body of the one they're channeling, right? So what happens when they channel men? How much do their bodies change? Without a doubt, something to think about. (Ooh, chance rhyme!) It's a known fact that they have channeled men in the past, or at least one man (Edgey's dad.) Maggey's a cute character, and I like that they bring her back in 3. It's also cute how Gumshoe likes her. (And how convenient that her boyfriend was recently killed!)
Speaking of Gumshoe. When it comes to Gumshoe/Edgeworth, I see the logic behind it, but no, just no, okay? Gumshoe/Maggey is an adorable little couple to root for, and imo, gumshoe is too dimwitted for the pairing with Edgey to work. Also, it's just not visually pleasing. Actually, that's my main reason, but rationalization is fun!
Max Galactica was a fun character, and the 3rd case was fun. I like how they made even a light-hearted place like the circus deep by making the murder linked to an earlier incident. I really think the people who come up with these plots must like linking crimes with earlier crimes. It's also interesting how comical and light-hearted this game can be considering that the characters are dealing with murders and murderers left and right. Maybe they've just gotten used to it? People have mentioned how it's surprising that Max isn't gay, but I still think him giving one of the heart cards to Phoenix is suspect.
Phoenix calling Edgey "dead" was a shock, and it was a relief when he turned out to be not dead. Speaking of which, hooray, 4th case badass Edgeworth! I really liked how this case made you ask whether or not the truth was more important than anything. I wonder if De Killer will ever appear in another game? Also, I find it amusing that some people pair Matt and Juan together.
Third game! It's kinda crazy how they decided to introduce Dahlia and Iris and then link them together with the Fey family. It's nice that they brought Maggey back and then had a little relationship development between her and Gumshoe. Jean Armstrong was.... Yeah, that's about all I can say. Anyway, I felt like that case had some loose ends with both that programming company and the Cadaverinis, but maybe it'll be fleshed out a little in later games? (Fans can hope, right?) If not, then oh well, that's what fanfiction is for. I am thoroughly sick of Oldbag and hope they never put her in another game again! Godot was cool. It's too bad that he decided to murder somebody. The blood tears thing was totally cool!
Okay, 4th game. Apollo Justice isn't a cool name. I feel like the usually awesome localization team screwed up on this name. Somehow, Kristoph Gavin shone through as the coolest character in this game, despite trying to kill three people. (Oh how I love the older glasses characters!) Once again, we have the crazy perfectionist killer. Klavier just isn't as cool, although I like how easily paired with Apollo he is. I also liked how we got to see different aspects of his personality in the court and on the stage. (Go go pair of perfectionist brothers, although Kristoph is much more of one.)
Ema changes quite a bit from the 1st game to the 4th, from a nerdy girl obsessed with scientific investigation to someone who couldn't make it into a forensic investigation team. I found this kinda strange, but I guess people can change a lot in 9 years. It was funny how she was disapproving of the way Klavier acted, and in describing how a prosecutor should act, she seemed to reveal that she has based her archetype off of Edgeworth and Lana.
After learning that Shadi Smith is actually Zak Gramarye, the image from which the icon I'm using was made is certainly interesting... (But I don't wanna go there...) Although I do kinda wonder why Zak would have wanted to ruin Phoenix' reputation.
The Guitar's Serenade was pretty. Machi is a cute little child. After learning that Apollo and Trucy are half-siblings, it's cute to think about them as a brother-sister team going around and doing whatever it is they do. It also makes it cute when she calls him her long-lost older younger brother. Vera Misham was a cute and cool character, so I hope she appears in later games.
Now, as for "perceiving," the idea is cool enough, but the way it's used isn't. After all, there's no way that would fly in a real court. Belief has been suspended enough without this silly feature. It'd be better if it were more like the magatama, and could be used to figure out the truth outside the court. The part in the 4th case where you get to travel back and forth in time was a nostalgic experience, and it was fun to be able to use the magatama again. The bunch of black locks over Kristoph was certainly cool, and I hope to see something like that again, especially if I were able to unlock them, too.
So ends myunnecessarily long entry over the Gyakutan Saiban series.
Anyway, I think the message this series gives is clear: The truth will set you free. (Even when it gets you in jail?)
Anyway (again), I would wholeheartedly recommend this series to anyone.
As suggested by the title, this post will be about the Gyakutan Saiban series. (Although I'm pretty sure no one else who currently reads this has played any of the games.) I just finished the 4th game this morning, so I need no longer fear spoilers... until GS 5 and Gyakutan Kenji come out in Japan, at least, but that event seems far off in the future.
As for my overall impression of the series? I'm hooked.
I guess the best way to do this would be to start from the first game. Edgey is pretty cool, especially when he comes back to visit every once in a while in the later games. This probably makes me weird in some kind of way, but pairing-wise, I want the prosecutor to be seme in yaoi pairings involving a defense attorney and a prosecutor. For this reason, I'm disappointed that Phoenix/Edgeworth is more prevalent than Edgeworth/Phoenix T_T. Oh well, maybe that's all the more reason for me to write fanfiction for this game series? As cute as angsty Edgey is, I like it better when he's all badass, especially in appearances in 2. I especially love his expressions when he lifts his head up and slightly to one side. (I don't know if anyone knows what I'm talking about here, but I have to say it anyway.)
It's interesting how this series shows pretty quickly that it won't be exactly normal, with all the channeling in the first three games and then the special ability to "perceive" in the 4th game. I really liked Ema in the fifth case and her obsession with science. Von Karma's an interesting character, and kinda creepy. I can see the logic behind and actually kind of like(!) Von Karma/Edgeworth (although I don't like it when they make them seem REALLY crazy) and perhaps, once again, that makes me a strange person. The obsession with perfection and how it drove him to be a murderer is interesting. I think it's a part of why Edgey changed himself, and what made him realize that being a lawyer should be about finding and revealing the truth instead of winning.
I think it's strange how the first game is the only one in which trials actually ever go on for three whole days and the only one in which that new 3-day limit rule is even mentioned. Also, I wish I could have a Steel Samurai ringtone for my cell phone.
On to the second game! So only the women of the Fey family have the power to channel spirits, and when they do, their bodies change to resemble the body of the one they're channeling, right? So what happens when they channel men? How much do their bodies change? Without a doubt, something to think about. (Ooh, chance rhyme!) It's a known fact that they have channeled men in the past, or at least one man (Edgey's dad.) Maggey's a cute character, and I like that they bring her back in 3. It's also cute how Gumshoe likes her. (And how convenient that her boyfriend was recently killed!)
Speaking of Gumshoe. When it comes to Gumshoe/Edgeworth, I see the logic behind it, but no, just no, okay? Gumshoe/Maggey is an adorable little couple to root for, and imo, gumshoe is too dimwitted for the pairing with Edgey to work. Also, it's just not visually pleasing. Actually, that's my main reason, but rationalization is fun!
Max Galactica was a fun character, and the 3rd case was fun. I like how they made even a light-hearted place like the circus deep by making the murder linked to an earlier incident. I really think the people who come up with these plots must like linking crimes with earlier crimes. It's also interesting how comical and light-hearted this game can be considering that the characters are dealing with murders and murderers left and right. Maybe they've just gotten used to it? People have mentioned how it's surprising that Max isn't gay, but I still think him giving one of the heart cards to Phoenix is suspect.
Phoenix calling Edgey "dead" was a shock, and it was a relief when he turned out to be not dead. Speaking of which, hooray, 4th case badass Edgeworth! I really liked how this case made you ask whether or not the truth was more important than anything. I wonder if De Killer will ever appear in another game? Also, I find it amusing that some people pair Matt and Juan together.
Third game! It's kinda crazy how they decided to introduce Dahlia and Iris and then link them together with the Fey family. It's nice that they brought Maggey back and then had a little relationship development between her and Gumshoe. Jean Armstrong was.... Yeah, that's about all I can say. Anyway, I felt like that case had some loose ends with both that programming company and the Cadaverinis, but maybe it'll be fleshed out a little in later games? (Fans can hope, right?) If not, then oh well, that's what fanfiction is for. I am thoroughly sick of Oldbag and hope they never put her in another game again! Godot was cool. It's too bad that he decided to murder somebody. The blood tears thing was totally cool!
Okay, 4th game. Apollo Justice isn't a cool name. I feel like the usually awesome localization team screwed up on this name. Somehow, Kristoph Gavin shone through as the coolest character in this game, despite trying to kill three people. (Oh how I love the older glasses characters!) Once again, we have the crazy perfectionist killer. Klavier just isn't as cool, although I like how easily paired with Apollo he is. I also liked how we got to see different aspects of his personality in the court and on the stage. (Go go pair of perfectionist brothers, although Kristoph is much more of one.)
Ema changes quite a bit from the 1st game to the 4th, from a nerdy girl obsessed with scientific investigation to someone who couldn't make it into a forensic investigation team. I found this kinda strange, but I guess people can change a lot in 9 years. It was funny how she was disapproving of the way Klavier acted, and in describing how a prosecutor should act, she seemed to reveal that she has based her archetype off of Edgeworth and Lana.
After learning that Shadi Smith is actually Zak Gramarye, the image from which the icon I'm using was made is certainly interesting... (But I don't wanna go there...) Although I do kinda wonder why Zak would have wanted to ruin Phoenix' reputation.
The Guitar's Serenade was pretty. Machi is a cute little child. After learning that Apollo and Trucy are half-siblings, it's cute to think about them as a brother-sister team going around and doing whatever it is they do. It also makes it cute when she calls him her long-lost older younger brother. Vera Misham was a cute and cool character, so I hope she appears in later games.
Now, as for "perceiving," the idea is cool enough, but the way it's used isn't. After all, there's no way that would fly in a real court. Belief has been suspended enough without this silly feature. It'd be better if it were more like the magatama, and could be used to figure out the truth outside the court. The part in the 4th case where you get to travel back and forth in time was a nostalgic experience, and it was fun to be able to use the magatama again. The bunch of black locks over Kristoph was certainly cool, and I hope to see something like that again, especially if I were able to unlock them, too.
So ends my
Anyway, I think the message this series gives is clear: The truth will set you free. (Even when it gets you in jail?)
Anyway (again), I would wholeheartedly recommend this series to anyone.